Aniimo Guide

Core system

Combat: Trainer vs Twine

Real-time ARPG fighting, the two combat forms, and how a 4-creature squad stays balanced.

Trainer form

Sprint, dodge and use light melee while you aim your creature's ranged skills. Safe and snappy, but low raw damage against guards.

Twine form

Become your Aniimo for a burst of damage and utility: climb, glide, dive and cast hard-hitting skills with a faster Break build.

Squad roles

A balanced party stacks a Breaker to open guards, a DPS to punish, a Support or Energy battery for resources, and a Heal anchor to keep everyone standing through boss phases.